• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Viewing Relationships

pyremius

Well-known member
I'm currently entering data for Skulls & Shackles, and was thinking about using Relationships to track each crewmember's Attitude towards the PCs.

My question is, is there a method to see all of the Relationships towards a given character, and what the values are? While I know, for instance, that "Badger" Medlar is Hostile to the PCs, and "Caulky" Tarroon is Neutral by looking at those characters, I don't know how to look at the PC Group and see these Relationships easily.
 
Next to the edit button in the upper right of an Individual, click the RELATIONSHIP VIEW.

It's not intuitive, but you should have your Individual on the screen. There are two pull-down menus -- left is relationship and right is optional overlay.

Here's a quick view of the village of Fairhill and how its major residents view one another. And yes, it's easier to read a little larger and you can center it on people rather than places so you have fewer hits. But this is pretty. :D

https://drive.google.com/file/d/0B38xJJAsUPYUZG9QcUd1cHBwMDQ/view?usp=sharing
 
Found my problem. I hadn't yet assigned the PCs any relationship to the ship itself, so there was no common reference point.

Now to figure out how to read the resulting view.
 
I've got the relationships sorted out - the Relationship View can be very helpful for finding errors (wrong direction, wrong relationship type, etc.). My list has 29 NPCs and their attitudes towards each of 6 PCs, so there's enough detail to drown out the information I'm looking for. So far, I haven't found a way to show only the attitudes targeting a single character, which is what I would really like to accomplish.

Here's a link to the current crew, and their relationships towards the PCs.

https://drive.google.com/file/d/0BySsIky7VlZebF9aMURrQWJsMXc/view?usp=sharing
 
Last edited:
That's what I haven't figured out yet.

How to show all the incoming relationships to a particular person/group, since the one-way relationships are only visible if you are looking at the "source" of the relationship, not the "destination".
 
I was playing with this the other day. For my star wars game I created an object call crew of the spry nomad (there ship). Then I defined some of the inner crew relationships and outer crew relationships. Viewing relationships from the crew perspective illustrated the view within the crew and without.

Salcor
 
Back
Top