• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Vesk Natural Weapon Statblock

Howdy! I believe this qualifies as an optimization request rather than a bug report.

Would it be possible (or are there plans) on creating a weapon entry for Vesk natural weapons? Their natural attacks don't have the Archaic tag (which I can't seem to remove) and the damage scales differently after level 3.

Thank you!
 
Look at your unarmed weapon on equipment tab. It automatically removes the archaic property and adds the proper 1 1/2 level bonus to your unarmed weapon damage. It doesn’t say natural weapon but unarmed is what is implied. Everything works properly.
 
Look at your unarmed weapon on equipment tab. It automatically removes the archaic property and adds the proper 1 1/2 level bonus to your unarmed weapon damage. It doesn’t say natural weapon but unarmed is what is implied. Everything works properly.

Interesting. I've got the archaic tag on the Vesk characters I've made still.

IouhPMh.jpg
 
In the top section in that screenshot, see in "Specials" how it's a dash - that means it's not currently applying to this weapon. The property is still there, which is why it's still in the list of all the properties for this weapon, it's just being hidden in normal use, so if you look at the weapon's stats, or at the weapon on the play tab, Archaic should not be visible.
 
Back
Top