A new update of the Pathfinder files for Hero Lab is now available from the automatic updates mechanism within Hero Lab.
This update adds Player's Companion: Knights of the Inner Sea. This book is the first item in a new package - Player's Companion: Golarion #4. The package is available for $4.99, and will get two more books from the Player's Companion line, as Paizo releases them.
This update also adds the player content from Pathfinder #62 and adds some new information to skills. If you have an ability that adds a modifier to a skill, but only under certain circumstances, you can move your mouse over that skill's value on the skills tab or the skills summary panel to see all the modifiers that might apply, so that you can decide which ones do apply.
Here's the change list for this update, copied from the FAQ:
New Releases!
This update adds Player's Companion: Knights of the Inner Sea. This book is the first item in a new package - Player's Companion: Golarion #4. The package is available for $4.99, and will get two more books from the Player's Companion line, as Paizo releases them.
This update also adds the player content from Pathfinder #62 and adds some new information to skills. If you have an ability that adds a modifier to a skill, but only under certain circumstances, you can move your mouse over that skill's value on the skills tab or the skills summary panel to see all the modifiers that might apply, so that you can decide which ones do apply.
Here's the change list for this update, copied from the FAQ:
New Releases!
- Content from Knights of the Inner Sea is now available as the first book in a new package, Golarion #4.
- Added player content from Pathfinder #62 "The Lady's Light".
- Abilities that add situational modifiers to skills and to ability score checks now add those changes to the skill or ability score. Rest your mouse over that item on the Basics tab or Skills tab to see a list of all the situational modifiers that might apply, so that you can decide which of them do apply. These situational modifiers are also displayed on the statblock and printouts.
- Some of the Monstrous Power level Racial Traits were generating errors.
- The Fighting General Purpose training for animals should not be granting armor proficiencies. If this leaves your mount without the armor proficiencies it needs to wear barding, you can check the "Customize?" box on the minion tab, which will allow you to replace the Endurance feat that is the default selection for horses with the Armor Proficiency (light) feat. This option will also allow you to change where the horse's skill points are allocated (the default is 2 ranks of Perception).
- You can now define multiple races that can take the same ART by adding multiple AllowRCust tags on that ART. For example, in Knights of Golarion there are several horse breeds that needed to be available to the various horse breeds.
- The Resources used for Favored Enemies and Favored Terrains are now available on all characters. This means that classes and archetypes that add favored enemies and/or favored terrains no longer need to bootstrap these resources. There won't be any problems if you leave the bootstraps in place on a class or archetype that you've already created, so there's no need to alter existing classes.
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