Version 6.5 of the Pathfinder files are now available from the automatic updates mechanism with Hero Lab. This update adds Campaign Setting: Inner Sea Magic to the Campaign Setting #6 package, and from Ultimate Combat's Variant Rules chapter, it adds the Armor as Damage Resistance rules and the feats from the Called Shots section. The Piecemeal Armor and Wounds & Vigor rules are still in progress, and are coming soon.
ShadowChemosh gave us over 100 spell adjustments, mostly from Ultimate Magic, and those have been incorporated into Hero Lab.
Here's the change list, copied from the FAQ:
New Releases!
ShadowChemosh gave us over 100 spell adjustments, mostly from Ultimate Magic, and those have been incorporated into Hero Lab.
Here's the change list, copied from the FAQ:
New Releases!
- Content from Inner Sea Magic is now available in the Campaign Setting #6 package.
- Added the Armor as Damage Reduction variant rules from Ultimate Combat.
- Added the feats from the Called Shots variant rules from Ultiamte Combat.
- Thanks to ShadowChemosh for sending in a half-dozen bug fixes that were ready to drop in the files.
- Thanks to ShadowChemosh for adding over 100 new spell adjustments and the Armor Check Penalty and Don Hastily adjustments.
- Added adjustments for Armor Check Penalty and Don Hastily.
- Added a very large number of spell adjustments from Ultimate Magic.
- Having a skill be both a class skill and a specialized skill was not granting the +1 Circumstance bonus it was supposed to.
- The Witch's Healing Hex now displays the number of HP healed.
- The Two-World Magic trait now adds the chosen spell to a chosen class's spell list.
- The Speed power for magic weapons should not function for the second weapon if you dual-wield a pair of Speed weapons.
- The haste spell adjustment now properly adds an extra attack to weapons.
- The Rapid Shot and Point Blank Shot feats can now be activated on the In-Play tab.
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