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VDR Help - Was AB design wishlist

  • Thread starter Thread starter imhotepthearchitect at ya
  • Start date Start date
I

imhotepthearchitect at ya

Guest
Greets,
You need to add augementation records (**= your race) for the following options:
zzVoidSh&zzTarg3&zzHumCh >> lglx:race=**
zzTank&zzLightV&zzImmobi&zzFlyer >> type:smTank-legal=race=**
zzWalker >> type:smDread-legal=race=**
I recommend not modifying base.40k and using augmentation records inmsted.

Pr0fane
wrote:Good day Imhotep.

I have a question that I am hoping you can answer for me. I put this
question to Mathias Gehl and he referred me to you.

I am working on my own Space Marine chapter for WH40K. I know, I
know...EVERYBODY has their own 'special' chapter. <grin>

Anyway, I am able to make my army list use the VDR rules, but whenever I
select the Custom Vehicle unit and attempt to assign weapons to it, the
Weapons list is empty. I know that I can build links to be able to use
them, but that is one heck of a lot of weapons. How have the other
'splinter' chapters done this? I cant find a 'race' reference that defines
these armies as 'legal', which I suspected was the work-around, in the
base.40K file.

Argh.

Can you help? Sorry to bypass the workgroup, but I got this email and it
seemed the easiest way to ask you.

Cheers!!
-----Original Message-----
From: ImhotepTheArchitect [mailto:imhotepthearchitect@yahoo.com]
Sent: September 5, 2002 12:28 PM
To: armybuilder@yahoogroups.com
Subject: Re: [AB] AB design wishlist



I can't help with all the new stuff but there is something you can do
rather quickly for one of them.
If you save to a text file, you can use your editor's search and replace
to quickly change all the references, then use abdata to recompile it.
As for the Wish List.... I have a couple of my own:
- I would like to see is a lot more child unit control available from
items. The meager capabilities of uadd, and the fact that the child units
that it adds can't interact with its parent unit a quite a hindrance.
- When a constructed item is taken it would be nice if it was editable.
That way a constructed item could be taken from a *hide* group with a
take:-perm option and elem: to select initial elements, and the user can
modify it later. Currently it is not possible to automatically take a
constructed item, or to use hidden categories for constructed items.
- Some interaction within the conflict groups. For instance, conflict
groups within the items area have no effect on options in the same conflict
group.
Cheers,

Mathias Gehl wrote:
Search and Replace for text strings - So that I can rename a stat, and
change all the instances of the original name to the new name quickly.



--
Graham H. Tracey
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
40k3 Datafile Support Group: http://groups.yahoo.com/group/ab-40k3
40k3 Datafiles Bug Tracker: http://bugtrack.lscfn.ca





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--
Graham H. Tracey (40kV3 Maintainer)
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
40k3 Datafile Support Group: http://groups.yahoo.com/group/ab-40k3
40k3 Datafiles Bug Tracker: http://bugtrack.lscfn.ca





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