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Using Array Based Menus in Custom Ability

westcpw

Active member
Hi

Is there any reference material to the Array-Based Menu item.

I got it to work after some errors, but how do you make it reflect choices of bonus spells or skills etc?

Ex at level 1, my custom class's custom ability allows you to choose 1 of 2 bonus spells

at level 3 you gain the other one

thoughts?
 
Set the number of customs given to 1 at 1st, and 2 at 3rd. Make 2 separate abilities and allow the user to choose either.
 
Please explain more thoroughly what you're trying to do. I'm afraid I can't understand the question.
 
Thanks guys

I think that makes Sense Law

I have a class - the psychic warrior

that gains one or more warrior paths

the warrior path (a custom ability) gives certain bonuses

one of these is a choice between two powers at 1st level and the other power is gained at 3rd

also related, at 4th level and ever 3 levels you gain +2 to a skill related to the warrior path
 
managed to look at this
component.BaseSpell&sLevel.1

as a custom expression for the class special created and give that to the custom ability at levels 1 and 3

how can I take that expression and force the choice between two items?
 
So the warrior paths are the custom abilities, and there are several of them (like, more than 2). If you choose warrior path A, then at first level you can gain either ability X or Y, then at 3rd level you gain the other? Am I understanding this correctly?

If so, I would keep the warrior paths as custom abilities, and define the options as secondary custom abilities with the pre-requisite of having chosen the correct warrior path.
 
Exactly that Lawful G

Psychic Warrior has 5 Paths to choose from, I am only playing around with three that I like at the moment and trying to get one of them perfect - but all have similar things

2 powers - choose 1 at level 1 and gain the other at level 3

special ability a
special ability b

(these are fine)

path skills: at level 4 gain +2 to one of them, ever 3 levels gain another +2 to one of them (3 to choose from)

gets more complicated higherup when you get a second path... but thats not a concern right now

now I need the powers chosen to show up in the class

will try your suggestion - but how to make it a choice?
 
Last edited:
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