chiefweasel
Well-known member
Use this thread if you run into an error with a User Created data set for the D20 system. Thanks.
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OgrePuppy is the Cloistered cleric an official class in HL or part of our data set? I am just not sure myself.Where would you like bugs reported?
I'm having trouble with the Obscure Lore feat (Complete Adventurer): it doesn't recognize my cloistered cleric as having the Lore ability.
Edit: I entered the Editor and found the Pre-req section....I just have NO IDEA how to indicate that it should allow the cloistered cleric through.
Or, is the cleric wrong and Lone Wolf's devs need to bugfix the class so that it has a "Lore" tag or something?
Aha! I added a line once I figured out the Cloistered Cleric's Unique ID (cCClLore) and it no longer shows that I don't meet the requirement!
....Sadly, it also doesn't add +4 to my Lore ability, and I can't see where you'd increase Lore by +4 in the data file.
var bonus as number
bonus = #totallevelcount[] - #levelcount[Druid]
bonus = minimum(bonus,3)
hero.childfound[cAnimComp].field[CompLevel].value += bonus
I am pretty sure your right I noticed that when I was going through the data set making changes. I can go ahead and add that script to the Feat for release 1.1. Thanks Sendric.BTW, I went to copy in the Natural Bond script as an example, and I think that one is wrong. I don't believe it takes into account the bonus to the effective druid level cannot exceed the character's hit dice.
I am pretty sure both CW and RotW are v3.5 books. I would need to check but I think RotW came out later/after CW so by standard methods one should use the later source(ie book) to be the most accurate. At least that is how WoTC said Errata should be handled.The one that seems better described. I'd presume the complete warrior version as it's updated to v3.5, I think RotW is a 3.0 book but I don't have it in front of me at moment so can't check!
Lightblade, Elven: This rapierlike weapon is the size of a short sword, but weighs only as much as a dagger. Dexterous elf fighters and rogues favor it. Its thin, flexible blade slips easily into the seams of armor or between the ribs of a foe. Some elf nobles carry a lightblade - often decorated with intricate filigree and tiny gemstones - as a sign of their station, even if they aren't proficient in its use.
Sword, Elven Lightblade: This rapierlike exotic weapon is the size of a short sword but weighs only as much as a dagger. Dexterous elf fighters and rogues favor it. Its thin, flexible blade slips easily into the seams of armor or between the ribs of a foe. Some elf nobles carry a lightblade - often decorated with intricate filigree and tiny gemstones - as a sign of their station, even if they aren’t proficient in its use.
Characters proficient with the elven lightblade may treat it as a rapier or a short sword for the purpose of any of the following feats: Greater Weapon Focus, Greater Weapon Specialization, Improved Critical, Weapon Focus, and Weapon Specialization.
Opps my bad. Ultimate Magus is in WIP for release 1.3 by Bluephoenix. I guess I merged release notes together by mistake.Hmm, I have selected Complete Mage as Source material but I'm not seeing the Ultimate Magus on the "level up" class list. Just Blood Magus.
Was the Ultimate Magus accidentally left out of this latest update or was "Ultimate" simply a typographical error?
I am sorry I can't duplicate this issue. I went to my Release 1.2 game system and activated every book source. Then went to add a class and only found scout listed once. Do you happen you have your own version of Scout maybe?I'm also wondering now why I have two entries for Scout on the class list.
Otherwise very happy,
Nigel Fogg, aka The Wayfarer
Opps my bad. Ultimate Magus is in WIP for release 1.3 by Bluephoenix. I guess I merged release notes together by mistake.
I am sorry I can't duplicate this issue. I went to my Release 1.2 game system and activated every book source. Then went to add a class and only found scout listed once. Do you happen you have your own version of Scout maybe?
Yep this is true to the class. You could actually have access to more cantrips than the class actually provides. Think its pretty easy to do to with like only a 16 Int.When creating a Duskblade I found that it gives me bonus 0 level spells known for high int mod, which will never be used.