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The email from Paizo announcing the errata came out at 4:27PM PST yesterday, and this was posted at 8:35AM PST today - that means that just over an hour of an 8-5 workday has elapsed since the errata was announced before the first ETA post about that errata. We need time to read the errata and evaluate what needs to be changed before we can generate an ETA, and an hour is not a reasonable time span for that request.
Also, please remember that Paizo's releases are on the last Wednesday of the month, which is next week, and that there's a player companion, a high-crunch campaign setting book, and an adventure path to finish for this month, so your request that we divert time from the release came in during the final run up to that release.
Rob lets you guys do a normal 8hr work day. My GOD that is crazy! I think I need to have a talk with Rob as if he is pulling 12+ hour days his staff should do at least 10hr days.8-5 workday
That is really nice in many ways if you can pick your hours. I would love to start later in the day as I am NOT a morning person.One of the perks of the job is the ability to pick our own hours. I tend to start around 10 and go to 7-8 depending on what I am working on. When we're under a big crunch time I can sometimes do a lot of overtime. I think one week I did something like, 90 hours of work (including working saturday and sunday). 16 hours coding will seriously fray your sanity. I don't recommend it at all.