Does someone have a list of the types of bonuses, and how they'd appear in programming?
ie.
Enchancement Bonus
#enhancementbonus[hero.child[aDEX], 1]
Basically, I'm looking to create an item that gives me an insight bonus to three attributes. Ideally, I'd like to set it up that the player can choose which three attributes to improve, but for now, I'd just be happy to be able to program in the three attributes manually.
Thanks for the help.
ie.
Enchancement Bonus
#enhancementbonus[hero.child[aDEX], 1]
Basically, I'm looking to create an item that gives me an insight bonus to three attributes. Ideally, I'd like to set it up that the player can choose which three attributes to improve, but for now, I'd just be happy to be able to program in the three attributes manually.
Thanks for the help.