Lord Magus
Well-known member
This would be a feat allowing a character to heal twice as fast through Night's Rest. The healing multiplier is stored in the hero field [tRestHeal], and can be manually set on the In Play tab.
When I try to modify that field's value, I get an error message: "only derived fields can generally be modified via scripts".
Is there a way to work around this limitation, or should I just manually set the multiplier?
When I try to modify that field's value, I get an error message: "only derived fields can generally be modified via scripts".
Is there a way to work around this limitation, or should I just manually set the multiplier?