OK, I'm in seriously dangerous territory here (for me, at least) and am attempting to put Traveller 5 into Hero Lab.
Traveller 5 has variable attributes - that is, if you're Human, you get Dex, but if you're another race you might have Grace, and a third race gets Agility instead. I know how to put alt-names on these to get the display as I want it, but there are also some mechanics implications, so I really need a solid way to discriminate between these.
Is there a solid way to implement "alternative" sets of attributes based on the race selection drop-down?
Traveller 5 has variable attributes - that is, if you're Human, you get Dex, but if you're another race you might have Grace, and a third race gets Agility instead. I know how to put alt-names on these to get the display as I want it, but there are also some mechanics implications, so I really need a solid way to discriminate between these.
Is there a solid way to implement "alternative" sets of attributes based on the race selection drop-down?