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Trait giving a bonus language

I'm trying to add some of the traits from the Serpent's Skull adventure path, but I don't know how give automatically add a language. Two of the traits grant Polyglot as a bonus language, but I don't know how to script that.

I saw that one of the Kingmaker traits granted a bonus language off a list of possibles, but the traits I'm working with give only one specific language, so the way that the Kingmaker trait was implemented would seem kind of odd for my needs. (It ups the number of languages known by one, then checks to see that at least one of the listed languages was chosen.) Since I'm working with a list of one, I'd like to just add it directly.

Can one of the kind souls here help?
 
For a specific Thing to be added by another Thing you want to use Bootstrapping.

So in this case find your Trait in the editor and click on the blue button in the right corner called Bootstraps. Then click on the Choose button and change the Show drop down to be Language. Then select the language you wish to use.

Now when a player chooses your trait the Language you selected automatically comes along and gets added to the character. All that and not one line of code required even. :)
 
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