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Timing ClsCountAs

Frodie

Well-known member
What is a good timing for this script. I have tried post level 20000, first 100, post att 10000 and final 10000. The script works fine and applies the tags, but it can't seem to meet the min level requirements for the "count as" class.

~ Include any class levels as 1:1
field[abValue].value += hero.tagcount[Classes.FGMPIntel]

var iX as number
for iX = 1 to field[abValue].value
perform hero.assign[ClsCountAs.cHelpAlc]
next
 
Yes, every level counts as Alchemist. It's on a class special that links to the alchemist bomb custom abilities. All that works fine, but can't seem to get level requirements to work. I did try the classis tag, and that worked , but it screwed up the level requirements elsewhere. So I was thinking it was a timing issue.
 
so for feats you need to assign the "FtCountAs.cHelpAlc" tag (check out Fighter Training) and you just need to assign the tag CSCountAs.cHelpAlc to your class helper before Post-Attr 10000. It's all in the FAQ.
 
Cool, thank you!

Yea, I knew about the FtCountAs.Alchemist tags, but it still seems to be a timing issue. The Post Attr 10000 still a no go. IDK, the tags are there, but they seem to have no effect on the level requirement. Maybe it's the script, timing or something else, but I think I'll put this off until later and revisited it. Too much other stuff to do then deal with something crazy, lol. Thanks anyways.
 
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Did you look at the Fighter Training like I said? Check its timing for the FtCoutAs.? tags? Also the CSCountAs.? tags have to be asigned BEFORE Post-Attr 10000
 
Yea, I did and have the timing the same as Fighter Training. Still nada. But my brain is mush, been Hero Labing too much today, lol. Time to step away. I sure it's something I am just over looking and it might help to just step away for a bit, lol. Thank you again.
 
OK So just with the little info I have I wrote this up:

Post-Levels 10000
Code:
      ~ If we're not shown, just get out now
      doneif (tagis[Helper.ShowSpec] = 0)

      doneif (tagis[Helper.SpcDisable] <> 0)

      ~ add that many fighter-counts-as tags to the hero
      var i as number
      for i = 1 to field[xAllLev].value
        perform hero.assign[FtCountAs.cHelpAlc]
        next

     perform root.assign[CSCountAs.cHelpAlc]

That should make you could as an equal level alchemist for everything alchemist related. This is also assuming it's a class special, which you seemed to imply.
 
Thank you, yea, I just got back to it. Needed a break. I saw the issue, (I think), it's a class Custom Ability not a Class Special. I don't it will work from a custom ability. But I gave it a try with - Post Levels 10000

var i as number
for i = 1 to field[xTotalLev].value
perform hero.assign[FtCountAs.Alchemist]
next

perform root.assign[ClsCountAs.cHelpAlc]

But get this error -
Cannot reliably access bootstrap source for unique pick 'cFGMPEngin'

I think the issue has something to so with it on a Custom Ability. IDK
 
Code:
      doneif (tagis[Helper.SpcDisable] <> 0)

      ~ add that many alchemist-counts-as tags to the hero
      var i as number
      for i = 1 to field[xTotalLev].value
        perform hero.assign[FtCountAs.Alchemist]
        next

     perform linkage[table].assign[CSCountAs.Alchemist]

the root transition takes you to whatever it is that bootstrapped you (commonly used on Class Specials to get to the class helper).

To get to the class helper from a Custom Ability you need to use linkage
(just like you'd use linkage[varies] on an archetype.
 
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Also if you use {code}{/code} tags in your message board posts it makes your code easier to read. (replace {} with [])
 
I got it to work, had to fiddle with the tags a bit. Post Levels 10000

doneif (tagis[Helper.SpcDisable] <> 0)

~ add that many alchemist-counts-as tags to the hero
var i as number
for i = 1 to field[xTotalLev].value
perform hero.assign[FtCountAs.Alchemist]
perform hero.assign[ClsCountAs.cHelpAlc]
perform hero.assign[CSCountAs.Alchemist]
next

perform linkage
.assign[ClsCountAs.cHelpAlc]

I keep working on the "{code}{/code}" lol
 
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I edited my script above. You shouldn't need to put the CSCuontAs.Alchemist tag in your loop. The class helper will do that for you. Also I don't think the ClsCountAs.? tag actually does anything in this sense.
 
Code:
lol, maybe this will work

BTW - the script only worked with the "CSCuontAs.Alchemist". IDK it works, so that is cool. BTW - Thank you for all the help!
 
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