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The Goon Combat Edge

Jago

New member
Hey all, first time poster, but I've learned a bunch of helpful advice for creating a setting from your posts.

I'm starting to create a Goon setting in Hero Lab, but I'm getting confused on what sort of scripts I'd need for the following:

Raging Bull
Requirements: Novice, Wild Card
The hero with this Edge grows more dangerous the more he gets roughed up.
When causing melee damage, he adds his wound penalties as a bonus to the roll. A hero with a −3 wound penalty, for instance, adds +3 to his melee damage rolls!

Any thoughts on this?

Thanks.
 
This should do it....

Code:
    <eval phase="Initialize" priority="3000" index="1"><![CDATA[
        hero.child[wpUnarmed].field[wpDmgBonus].value += field[acWounds].value
        ]]></eval>
 
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