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The Duskblade problem

Enarion

Member
Yes I know, it sounds like a Sherlock Holmes problem, and perhaps we do need him to solve it.

My friend Daniel is already working on this, but I thought that perhaps he is to locked on his own solution that he can't se passed it. But he is not. I made my own Duskblade, not even looking at his files and the problem is still there: you can't add spells to the character.

I made a level 8 sorcerer and looked on the sorcerer tab. Everything is in order. Spells known is correct down to the last level and I may add the correct number of spells without an error message. The tooltip for spells give the correct number of spells per day. Everything is fine.

But when I create a Duskblade from scratch OR using the Sorcerer as a template, all this is nil and void. No spells can be added without the error that I have to many spells. No spells per day in the tooltip and so on and so forth. I have done everything right according to tutorials and postings on this forum and other documentation provided by LWD, but this is a problem I can't overcome.

I am beginning to think that there is something in the programming itself that prohibits spellcasters from having spells per day unless they are the basci classes provided from the beginning. A Duskblade uses the same mechanics as the sorcerer and bard, so this is what needs to be focused on. If I change to unlimited spellcasting it works fine to add as many spells as I want, but that is not how it should work.

What say you? Why is it impossible to make it work?

JBL
 
Note that if you make the 'Battlemage' tutorial class, there is still a 'no spells' notice, to the left on the class-tab. You can, however, add spells in the common manner.
 
DannyBoy2k wrote:
>
>
> Note that if you make the 'Battlemage' tutorial class, there is still a
> 'no spells' notice, to the left on the class-tab. You can, however, add
> spells in the common manner.


The confusing thing to me is that the Battlemage, and DannyBoy2k's
Duskblade class that he sent me, work perfectly on every computer I
tried them on. There's also virtually no difference between the way
custom classes use spells and the way regular classes use spells, so (in
theory) the custom classes should work if the base classes like the
Sorcerer work. :(


Right now I'm working on getting DannyBoy2k some customized data files
so that we can hopefully get enough debug information to finally
diagnose the problem.


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
 
OK, sounds fine to me. I know he will keep me updated on this, so I'll let the two of you compare notes until a workable solution is found. This makes us both rather, hmm, mad I suppose :)

Cheers
Jan
 
This actually sounds like pretty much the same problem I'm having with entering the Savant class - just can't get it to acknowledge spells known. The Savant works the same way as a wizard with regards to spellcasting so it's not just sorcerer/bard style characters that are having this problem.

I guess you guys should ignore my thread if you're already working on this.
 
I've been thinking about mentioning it, but kept forgetting. Actually, me and Colen has been mailing back and forth trying to find the error, which, I suspect, is the same as yours. And, it seemed that Colen found the likely source. I hope. :)
 
At 10:59 AM 4/4/2007, you wrote:
I've been thinking about mentioning it, but kept forgetting. Actually, me and Colen has been mailing back and forth trying to find the error, which, I suspect, is the same as yours. And, it seemed that Colen found the likely source. I hope.
icon_smile.gif
Keep your fingers crossed! Colen found something odd in the way packages were being handled in the engine, so he foisted it off onto me (the engine is my problem, er, baby) and I think I figured out what was going wrong. So I've checked in what I believe to be a fix and Colen is going to double-check it tomorrow. We still need to figure out the issue with the installer, so, assuming my fix was the complete solution to the spellcaster problem, our hope is that we'll figure out the installer problem on Thursday. That will enable us to put out a fix release on Friday. Keep those fingers crossed....

-Rob
 
Thank you for working so hard to find a solution. I am impressed by your efforts to help us. It feels like we are a part of the team :)

/Jan
 
OK, it looks like this stuff has been sorted out. So the next update (our goal is Friday) will include this fix.
 
Enarion, did you ever finish the duskblade class and if so could I persuade you to share it with me? I'd like to make my next character a Duskblade.
 
Keep me posted then. Maybe we could work out some sort of trade. Ideally I'd like to organize some sort of concerted effort to get D&D books added rather than having to do it all myself.
 
So true. And there is a lot of stuff to enter. And while I'm having fun at the moment, I'm sure I'll reach a point where I just won't want to look at another prestige class and try to figure out how to get it entered. :)

Although I think we'll have to be very careful. We don't want to get on WotC's bad side. Especially if it could cause trouble for Lone Wolf; I'd hate to lose support for such a wonderful product.
 
Yes, that is something to consider. It's not every day you run into a company that is so attentive to it's customers.
 
At 10:23 PM 6/12/2007, you wrote:
Although I think we'll have to be very careful. We don't want to get on WotC's bad side. Especially if it could cause trouble for Lone Wolf; I'd hate to lose support for such a wonderful product.
I don't think Wizards will worry too much about a few individuals sharing material informally. However, if you get seriously organized about it, they will probably start getting upset. It's all about finding a balance and keeping things within reason. The people at Wizards have always been quite reasonable, and they expect their fans to collaborate on things to some extent. If you stay on the "happy side" of "reasonable", then you ought to be fine. Just use good judgement for what is "reasonable".

Probably the biggest thing that Wizards will object to is providing material from various books to those who haven't purchased the book. However, if you guys are sharing the work of adding material from the same books, then clearly you both own that source material. If that's the case, there's no possibility that you're offering the material to people who don't own the books, which will be the best way to ensure Wizards remains "comfortable" with any limited sharing and/or collaboration that goes on.

As long as you remain mindful of the things that Wizards will be sensitive to (like the item above), I don't expect Wizards will have any problems. If everyone is striving to be generally considerate of Wizards' IP, I would expect Wizards to first issue a warning if they do take exception to something as going "over the line". While that's definitely an assumption, they've always been reasonable in the past and I have every reason to believe they will continue in that vein.

So a friendly and informal collaboration effort on material for books you can demonstrate you own would likely be viewed as "reasonable" by Wizards. That means divvying up the material from a book among a few people would probably be deemed "reasonable", since you all have to have the book to contribute to the effort. Just be careful about pushing beyond the "friendly and informal" threshold. And make sure the data files aren't "openly distributed", else you'll definitely be crossing the line of "reasonable".

Please note that I'm *NOT* advocating you do any of the above. However, since you brought up the topic here and questioned what would be acceptable, I figured I would offer my "best guess" of how Wizards would view things. I could be completely wrong.

That being said, we're NOT going to aggressively police this forum against users who MIGHT be going beyond what Wizards would deem as unreasonable. Be aware, though, that we'll be obligated to shut down posters who obviously cross the line. So keep things here friendly and informal. If you feel the need to discuss something in more detail, use private messaging and email.

I hope this proves even a little bit helpful. :-)
 
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