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"Terror Creature" Template - Need Help

tcharleschapman

Well-known member
Hi All,

Since "City of Golden Death" has been out for a while, and there is no template in the materials I have, I am trying to make it.

For reference, here is the template.

Here are the items that were easy for me to do as I just used what I already had access to in the program.
  • Alignment changes to NE (easy enough)
  • Gains Darkvision 60 ft. (used raDarkVis)
  • Immune: Fear Effects (used xImmFear)

Here are the ones I need help with, as I'm not sure where I should create them in the editor nor how I should code for them.
  • Aura of Fear
  • Negative Energy Absorption

Any advice anyone can provide would be greatly appreciated.
 
FYI, the community bestiary has this implemented.

The template is in the PFRPG_Bestiary_Modules.user file.
 
That is great! Thanks!

The one thing I don't get, though, is how the DC is done for the Aura of Fear.

Is an aura DC a standard 10+1/2 HD+Determining Stat? In that case, I kind of get how the rules were made in the editor. Otherwise, not really sure how that works. This is for personal knowledge, now.
 
The fear aura is a standard DC that is Cha based.

You can change this, let's say to Int based, by using

perform hero.child[raFearAura].tagreplace[StandardDC.?,StandardDC.aINT]
 
Thanks for your patience, frumple.

I figured out why I was so confused on how this works without any "Eval Scripts". Didn't know that by selecting something from the "Standard DC" dropdown list it would auto-calculate. This simple discovery cleared a lot up for me. I was confused on how Hero Lab was making it work.
 
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