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Tactical console events

sozin

Active member
Hello,

I am looking to build a simple web application that displays for my players on a t.v./cheap monitor a big, visible fashion. (Graphically similar to the Paizo Game mastery combat pad (image). The motivation behind this is to create nice, loud display for my players to see who is up in the initiative, who is on deck, who is delayed, etc; in other words, to speed up combat!

Here is an image of the setup:
6121160623_7ce0d58e2e_b.jpg


I don't want to display the herolabs tactical console on the initiative display, because it provides Too Much Information to my players.

My question: is there a way that I can subscribe to the Herolabs tactical console? For example, if the tactical console did a verbose output to a log file, then I can write a log scrapper to parse the console events and push them along to a web server.

If such a log file exists, how do I turn it on, adjust its output level, etc?

In an ideal world Herolabs would simply publish out the events as a UDP multicast stream that downstream clients like myself could subscribe to, but I'm betting that feature isn't even on the backlog :-)

Thanks in advance!
 
but you want an 80+ font for just the inititive window? the rest of the display would be fine in its current font?
 
Yeah, just an 80 point font for the initiative window only - on my laptop, same old font size.

I've poked around the herolabs debugging windows and I don't see any way to dump state out to file for the tactical console. Can one of the devs comment on this?
 
I dont think you'll find anything in HL that would allow that. It sounds like you might want to look inot software designed for the sight-impared. I have done some 508 testing and there is software that can magnify a smaller area, even a specific screen, to make it almost any size you like. that way you could make one window an 80+ fint but not affect the others.

Just a thought.
 
Writing a log file scraper and simple web page is something I'd do myself - just a couple of days of scripting :-)

But yeah, I'm guessing you are right here, might have to go d20pro with magnified screen to scratch the itch.
 
We were kicking around the idea of a "player view" for the tactical console during a Pathfinder game last week. It would definitely be cool to have a combat summary displayed on another monitor while you were doing a combat - we're hoping to get that into a future version of Hero Lab. :)
 
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