As I work on creating the Swashbuckler class from CW, I ran into a slight glitch. The Class ability Grace gives a +1 to Reflex saves at 2nd level, +2 at 11 and +3 at 20. I copied the Duelist's grace ability and followed Rob's instructions here.
Here's the eval script for Grace 1:
~ If we're carrying medium or heavy encumbrance, we're disabled.
if (hero.child[Totals].field[tEncumLev].value >= 2) then
var result as number
result = assign[Helper.SpcDisable]
done
endif
#competencebonus[hero.child[vRef], 1]
In the subsequent versions I change the bonus on the last line to 2 and 3. But the problem I'm having is that even though I put the correct Level Requirements at 11 and 20, it assigns the full +3 at 2nd level. What am I overlooking?
Here's the eval script for Grace 1:
~ If we're carrying medium or heavy encumbrance, we're disabled.
if (hero.child[Totals].field[tEncumLev].value >= 2) then
var result as number
result = assign[Helper.SpcDisable]
done
endif
#competencebonus[hero.child[vRef], 1]
In the subsequent versions I change the bonus on the last line to 2 and 3. But the problem I'm having is that even though I put the correct Level Requirements at 11 and 20, it assigns the full +3 at 2nd level. What am I overlooking?