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Stuck on HL Tutorial #3 (Adding Class Archetypes)

MNBlockHead

Well-known member
I've made it the first two tutorials and half of the third. Pretty straightforward, but the third is confusing.

I created the "Black Knight" class. (Note that I am clicking the save and test buttons along the way.)

I edited the "Custom Ability Count" for the new class (pick one at 5th level).

I then went to the "Custom Ability Tab" and created the "Knight of the Bulwark" and "Knight of the Python" and made them both available to the Black Knight Class.

I in the "Class specials" tab, I crated "None Shall Pass" and "Tis But a Scratch"

Then I get to the following instruction:

"Use what you've learned to bootstrap the two abilities to the the Knight of the Bulwark and Knight of the Python custom abilities respectively. Make sure you bootstrap them with the correct ClSpecWhen tag for when the Knight Order is gained (5th)! "

I cannot figure out how to select the Class specials from any field of the relevant Custom ability? Which filed do I edit to "bootstrap" "None Shall Pass" to "Knight of the Python"?

Class specials isn't an item. The bootstrap button doesn't seem to help.

Adding things like Divine Domains and Martial Archetypes is going to be critical for HL to be useful for me in 5e. Any help, maybe a screen shot, that would help me get past this spot in the tutorial would be greatly appreciated.
 
Okay...so, I need to be better about click the "Test" button with each and everything I create. I went back to the Class Specials tab and click on the None Shall Pass thing and clicked test. Did the same with Tis But a Scratch and was then able to bootstrap them by editing the Class Special Abilities under "Parent Class Modification" for both the custom abilities.

I thought "Test" would update everything. No so. Lesson learned.
 
Correct, test only loads or reloads the current thing you're looking at. If you're looking to reload a bunch of things at once, you can do that from the Develop menu on the main Hero Lab window.
 
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