A few ideas from creating my first plots.
Visual "completed" flag that is not revealed to the players. This would allow the GM to track what is / is not completed, including for those elements about which the players have no knowledge.
Topic Points. Objects that are nothing more then links to a specific topic. Very useful for tables or frequently-used references for which you want a reminder immediately present.
Staggered Plot Points. When there are parallel Plot Points, stagger the row's distance from the branch point. with each branch's elements at the same level, the total width becomes quite large in the Vertical layout. Staggering the branches would allow a much tighter arrangement, especially when using the plot for navigation.
Visual "completed" flag that is not revealed to the players. This would allow the GM to track what is / is not completed, including for those elements about which the players have no knowledge.
Topic Points. Objects that are nothing more then links to a specific topic. Very useful for tables or frequently-used references for which you want a reminder immediately present.
Staggered Plot Points. When there are parallel Plot Points, stagger the row's distance from the branch point. with each branch's elements at the same level, the total width becomes quite large in the Vertical layout. Staggering the branches would allow a much tighter arrangement, especially when using the plot for navigation.