DeltaMasterMind
Well-known member
Hi everyone!,
Today I am inquiring about eval scripting statblocks. My goal is to create a select-able monster that generates as a CR 5 creature that can scale in CR as selected in the class special or in-play tab. My ability is called Summoning Jitsu, a blood pact summon spell, and what is does is allow the caster to select one Sage Domain (basically monster type) that the caster must stick with permanently. The ability grants a CR 5 creature (hopefully in the form of a statblock) without risk, but can summon a stronger monster from that domain; at a cost.
I have built the selection array for the domains and am currently attempting to build up the CR stat scripts which I feel I can do, the problem I have is how to output this information cleanly. Is it possible to generate such a statblock within a class special? I know macros like #extradamage and the like can do alot in this regard. Is there a macro for generating statblocks?
Thank you for your time everyone.
Today I am inquiring about eval scripting statblocks. My goal is to create a select-able monster that generates as a CR 5 creature that can scale in CR as selected in the class special or in-play tab. My ability is called Summoning Jitsu, a blood pact summon spell, and what is does is allow the caster to select one Sage Domain (basically monster type) that the caster must stick with permanently. The ability grants a CR 5 creature (hopefully in the form of a statblock) without risk, but can summon a stronger monster from that domain; at a cost.
I have built the selection array for the domains and am currently attempting to build up the CR stat scripts which I feel I can do, the problem I have is how to output this information cleanly. Is it possible to generate such a statblock within a class special? I know macros like #extradamage and the like can do alot in this regard. Is there a macro for generating statblocks?
Thank you for your time everyone.
