I'm adding a new monster to the editor and it begins play with +2 full plate, +1 heavy steel shield, and +1 unholy bastard sword. I can't seem to figure out how to have those as part of the creature's treasure, much like the balor starts with his sword. I looked at the balor as an example and didn't see how it was done.
What am I missing? I'm sure it's something simple. Thanks.
What am I missing? I'm sure it's something simple. Thanks.