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Soul Chain - Forge Spurned ability

Paris.Crenshaw

Well-known member
I am attempting to add the Forge Spurned from Crown of the Kobold King.

I have managed to get everything working, for the most part.

I'm curious, though, if it's possible to set up the Soul Chain ability to be a bit more automated. The ability gives the monster an extra attack equal to a flaming spiked chain, as well as an armor bonus.

The enhancement bonus on the chain attack is equal to +1 for every 10 souls the chain has captured within it. Similarly, the armor bonus is +2 for every ten souls.

I'd like to be able to pull up a new Forge Spurned, enter the number of souls in its chain, and have Hero Lab automatically update the value of the flaming spiked chain attack and the armor bonus.

I'm sure that the tracker is involved, but I'm still trying to figure out how to code this.

Thanks!
 
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