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Some games almost require per character knowledge revelation

Mad Hamish

Well-known member
It seems to me that there are games where the type of campaign and game play would almost require character level information revelation
Amber strikes me as an example
Smallville another
Shadowrun would be much better for it as well
ditto Call of Cthulhu, Over the Edge (if I remember the name right)
I'd imagine that a lot of Vampire the whatever it is now games would be improved by it as well

Then there are solo adventures, character histories etc.

While I understand that it's not going to be there for initial release I'm definitely in favour of it being a high priority for implementation.
 
That's our opinion as well. And that's why we've already designed it into the underlying structure. It will be comparatively much easier to expose this in the UI than to have to go back and rework everything under the covers to make it possible.
 
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