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Situational AC modifier

jjashley

Well-known member
Was trying to figure out if this will work in 5e, when no armor type is selected

#situational[hero.child[ArmorClass],"Situational Text",field[name].text]

It works if there is an armor type, but in the case of some mages and wizards there is no armor type, their armor is 15 with mage armor. I haven't figured out how to get it to show in that case.
 
You can try to do it like the "Skeleton" and a few other critters do, the scripting may not work if you have other items that adjust AC, like bracers or rings and such.

Basically, copy the Armor Bonus adjustment and then assign the base creature field rArmText a value like "mage armor". It should print out (mage armor) in the statblock as long as there isn't any other armor interfering.

Usually for spell effects and such I just use the existing AC Bonus adjustment even though it doesn't get reflected on the statblock.
 
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