• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Single Spell-like Ability showing twice (differently)

Tarmor

Well-known member
I've created a monster (Magical Beast) with the editor that has a constant "Detect Evil" ability. I've added the "spDeteEvi1" ability to my creature as a 'Spell-like ability' with the usage period as 'Constant'.
This has worked fine, except that on the 'Spells' tab on the Hero, I have both "Detect Evil (Constant)" just like I want, and then under it, I also have "Detect Evil (1/day) (Sp)" The "?" pop-up on this states that it is "granted by half-celestial heritage". I've looked at Hound Archons and Planetar's in both editor and loaded into my portfolio - they only have the Detect Evil (Constant) showing and the editor tags/values/etc are set-up the same way as my creature.


EDIT: Solved! I took a break and came back to it later - Somehow I had a second Detect Evil (the 1/2 Celestial one) bootstrapped onto the race. All fine now!
 
Last edited:
Back
Top