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Showing Melee and Ranged Flurry Attacks

frumple

Well-known member
I am working on racial abilities that mimic monk abilities (for monsters/races that have monk abilities but not monk levels). I have gotten them all working except for Flurry of Blows. I can get the correct display in the Specials tab (basically cribbing the scripts in the Flurry of Blows class special), but cannot get the melee and ranged attacks to display in the Basics tab. Are they tied to the Monk class or is there a way to get them to display?

Also, I take is there are currently issues with the natural weapon wFlurry which is why it isn't used. Is that correct?
 
You can't manipulate what is displayed on the basics summary tab, that's in the core of the program. You'll have to suffice with the Specials tab I think.

wFlurry I think is a legacy thing from an older way of displaying it.
 
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