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Also note the new errata for a magical weapon - the bonus cannot be higher than +10 including character abilities and spells.
Yep that is spot on Mathias and one of the more clear explanations of the ruling I have read.The only thing it's changing is that spells and abilities that alter the enhancement bonus + effective bonus from weapon/armor powers can't take that total above 10.
As I figured this would come up in my games sooner or later I went ahead and created a new .user file that has two new weapons called Shield Bash, Light and Shield Bash, Heavy. I also modified the feat Shield Mastery to now correctly apply its bonus to these two new weapons. For the extra fun I went ahead and scripted the Bashing power to actually increase the die size of the two new shield weapons without actually increasing the effort required to wield larger weapons.
You can download the file from d20pfsrd under the Misc folder near the bottom of the page.
Hmm. I think I see what is happening actually. If you equip a Shield(as armor), a Shield(as weapon) and one-handed weapon HL will complain correctly as you don't have three hands.Thank you for this. When I equip the shield as armor and as a weapon, I get the validation error. As a DM and player I don't have a problem with this but I was wondering if you knew how to fix it.
Never mind, now it's working fine. I don't know what happened but everything is ok.
Nice thank you. Don't know how I forgot about those, but that had a tag that stops the errors.Look at bucklers maybe? They can be equipped along with an off hand weapon.
Nice!Just as a heads up, I've finally gotten shield bashing finished, and added to HL for the next update.