I'm trying to learn how to build a game system and I've been following along in the Savage Worlds, but the game I'm trying to model has minimum/maximum attributes that are racial dependent.
I may be missing the boat, but I'm not exactly sure of how to do this. I know I would want to store the modifiers to the attributes in the race data, and I can add them as variables in the script section. But how do I modify the min/max per attribute, instead of the default behavior that stops all attributes at the min/max values set in traits.str?
Any help getting me started would be awesome!
I may be missing the boat, but I'm not exactly sure of how to do this. I know I would want to store the modifiers to the attributes in the race data, and I can add them as variables in the script section. But how do I modify the min/max per attribute, instead of the default behavior that stops all attributes at the min/max values set in traits.str?
Any help getting me started would be awesome!