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second class?

Frodie

Well-known member
I saw the second class tab in the editor. I don't know anything about "second classes". How are they used?

The reason I ask is because, I am still have the spellcasting Talents that are driving me crazy, lol.

Basically, ATM they want three Talents (Custom Abilities) that replicate Cleric, Sorcerer and Wizard. Which I can do, but they can be mixed together all on one class. So all different spell attributes, spell progression, etc. So if I do all that, it all gets mixed together in one big pile. Which I expected. Anyways, yall have any ideas, I was thinking the second class thing might help.
 
I did a little testing and I think this is going to work! I made a secondary class test and bootstrapped it to the custom ability and it worked! So maybe this is the direction to take.
 
Just to note, I'm pretty sure the mechanic of second classes removes half your feats as that's from PF Unchained.
 
Oh, I didn't know that. Hum I'll have to adjust for that.

Well I ran into the first issue and of course it's spellcasting. Made the secondary class up just like a Cleric (spell rates etc), but it doesn't seem to show up under the second class tab. I wonder if you have to add a new tag or something.
 
Ah, found it. Seems the secondary class doesn't add all the tags needed. So added them and all cool.

I did another second class and it added the tags, so must have just been a glitch. But all cool.

Oh, need to find a way to get of the error of too many secondary classes. I guess it's a mechanic somewhere.
 
Last edited:
Is there a way I can "add" a second "Secondary Class"? Just trying to get rid of the Validation error.
 
Yea, "thing.skipprereq" didn't get it. Hum, there must be a way to adjusted it. Thank yall for the ideas.
 
Well the "thing.skipprereq" did help with the validation errors, but I still get too many Secondary Classes added if more than one is taken. Not a big deal, but I thought maybe deleteing the tag "SecClass.xyz" might do the trick. But I can't seem to get the timing correct. I have the following on a mechanic. Any ideas? Thank you!

Code:
 Test Global Tags  5000

if (hero.childlives[csFGMPSSSr] <> 0) then
perform hero.delete[SecClass.csFGMPSSSr]
endif

if (hero.childlives[csFGMPPrSp] <> 0) then
perform hero.delete[SecClass.csFGMPPrSp]
endif

if (hero.childlives[csFGMPDvSp] <> 0) then
perform hero.delete[SecClass.csFGMPDvSp]
endif
 
What exactly are the messages of this error? The only ones I am seeing related to the SecClass tags are the "You may not add a secondary class that's already present as one of your real classes.", not anything to do with having multiple secondary classes.
 
Yep that is the message ""You may not add a secondary class". Again not a big deal, they just want me to see if I can over ride that.
 
I did a little more messing around with it and found the timing needed to be Pre-Levels 9000. But removing the "SecClass" tag didn't do it, so I tried removing the "Multiclass" tag and it worked. But what are the unseen consequences of removing that tag? Everything seems ok, but it might screw something up.
 
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