Enforcer84
Well-known member
I'm trying to script two things, one I believe is easy but I can't find an example to crib off of and the other is less so...maybe.
easy one: I'd like to have an activated ability that grants a skill bonus. (Checking show on activated list gives me that, yay) but how do I tell my script if this box is checked add skill bonus? I think I saw it here at some point but I'm unable to find it...
harder one: ok so another race has the ability to grant fast healing 1 to their allies, this ability works a number of times per day = to their CHA bonus (minimum 1; and I'd like to add a feat to increase this...and think I can figure that out from the various feats that also allow that).
Additionally, it has a duration - a number of rounds equal to 3+ their Charisma bonus (again, minimum 1)
Finally, the ability improves as they level, at character level 8 it goes to Fast heal 2
at Character level 16 it goes to Fast heal 3
does that make any sense?
easy one: I'd like to have an activated ability that grants a skill bonus. (Checking show on activated list gives me that, yay) but how do I tell my script if this box is checked add skill bonus? I think I saw it here at some point but I'm unable to find it...
harder one: ok so another race has the ability to grant fast healing 1 to their allies, this ability works a number of times per day = to their CHA bonus (minimum 1; and I'd like to add a feat to increase this...and think I can figure that out from the various feats that also allow that).
Additionally, it has a duration - a number of rounds equal to 3+ their Charisma bonus (again, minimum 1)
Finally, the ability improves as they level, at character level 8 it goes to Fast heal 2
at Character level 16 it goes to Fast heal 3
does that make any sense?