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Script Help

Frodie

Well-known member
Any idea how I can get how I can get this script to work?


~ Add to talents allowed
hero.child[rescustomability].field[resMax].value += 1

I want to make a flaw that would add 1 to the classes custom ability count total.
 
Any idea how I can get how I can get this script to work?


~ Add to talents allowed
hero.child[rescustomability].field[resMax].value += 1

I want to make a flaw that would add 1 to the classes custom ability count total.

I'm sorry, I can't follow.

What ability (Class Ability) are you wanting to increase?
 
Sorry, increase the number count by one. Basically if you chose this flaw you get an extra talent (class custom ability) to choose from.
 
Sorry, increase the number count by one. Basically if you chose this flaw you get an extra talent (class custom ability) to choose from.

What class? Book/Page?
What flaw? Book/Page?

Is there another example of a similar class feature boon sourced from outside the class? I'm not sure this is even possible. I'd recommend an alternate class feature. You may be able to bootstrap an alternate class feature from the flaw.
 
it's modern home brew. I have found another example of it, so IDK where to look for a script. I want the user to pick from the list of "Talents" (class features).
If you pick this flaw you get an extra "Talent" (class feature) to chose from.
 
What if I want to do the same thing but for a Tertiary ability?

hero.childfound[cHelpMdH].field[cGiveSpecTertiary].value += 1
 
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