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[Sci Fi Companion] Personal Force Field does not stack correctly

texaspoet

Well-known member
According to the Sci Fi Companion the personal force field should stack with all other types of armor, except other fields and the like. It is not working currently.
 
Okay, I came up with a really easy fix. Make your own version of the force field.

Do NOT give it the Tags (on the top right in the editor) that designate a location. This is what makes it counts as Armor, and it does not count as Armor -- the bug. So your version will have two Tags: ArmorType SFArmor and the Ultratech one, and these are generated for you based on picking things elsewhere so you don't actually have to touch the Tags at all.

Then, place this Eval Script into it:
Pre-Traits 5000
Before Calc trtFinal

Code:
var toughness as number
toughness = field[defDefense].value

if (field[grIsEquip].value <> 0) then
   perform #traitadjust[trTough,+,toughness,"Force Field"]
endif

Now if you make other Force Fields like this, they will stack directly to Toughness when they are equipped. It will not pick the highest for you, it will make them stack, but just watch your players. :)
 
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