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Savage Worlds 5.5

CapedCrusader

Well-known member
Version 5.5 of the Savage Worlds module should come out this next week, here's what it contains:

  • Maximum Wound Penalty is now 3.
  • Custom Skills now omit the phrase "Custom [Attribute] Skill:" from printouts.
  • Custom Skills now correctly size long names up to 36 characters
  • Arcane Powers are no longer unique, to allow different versions of the Powers on the same character.
  • There is now a Permanent Adjustment for the number of Languages.
--- Fantasy Companion updates ---
  • Updated to match the current Fantasy Companion version.
  • Guts has been removed and replaced with Fear Checks.
  • Light and Obscure have been combined.
  • The Adaptable Edge has been fixed.
  • Adjustable magic items work correctly now.
--- Horror Companion updates ---
  • Relentless Edge has been corrected.
--- Sci-Fi Companion updates ---
  • Max Strain calculation has been corrected.
  • Power Armor values now count as Stackable Personal Armor.
--- Super Powers Companion updates ---
  • The first paragraph for the Malfunction power was re-formatted.
  • Stun text has been corrected.
  • Summary for Deflect modifier on Parry power has been corrected.
 
We still aren't supporting multiple AB's. It opens up a can of worms and we didn't want to hold up 5.5 any more than it already was. We're still looking at it.
 
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