neologiker
New member
Greetings!
I've recently taken the plunge and purchased RW. I'm enjoying the product so far and can't wait to get my realms into a usable state.
As I've been playing around and trying different strategies for organizing my content, I've come up with a question I haven't been able to solve by referring to the documentation or by searching the forums. I'm about to begin running a the same campaign, concurrently, for a different group of players. So far, I've been adding topics to a single realm. This seems to be exactly what RW does best: keeping track of all this information and of what I've revealed to my players. However, it occurs to me that once I start running a second group through the same content, I will need the ability to hide or reset, selectively, the revealed topics and snippets.
I've been reading about individual player reveal and the marketplace/sharing, and perhaps those hold the solution to my problem. Does anybody know for sure if those will help me when they're released? If so, how exactly? And what are people doing now as a stopgap? Or is there a current solution I'm unaware of?
I don't like the idea of duplicating all this data, at least not manually, into a separate realm for each group. To avoid that, I've considered duplicating every topic within my existing realm and using suffixes to disambiguate them. For example, if I have a Bandit Ambush scene, I would duplicate that topic and call it Bandit Ambush (Group 2), or something. I suppose this could be done over time as I need to add pieces from the first-use campaign to the second. One drawback to this is that if I encounter errors or wish to update one or many topics, I'll need to make the changes in every copy of the topic, won't I?
Thoughts or suggestions?
Also, thanks for a great product!
--neologiker
I've recently taken the plunge and purchased RW. I'm enjoying the product so far and can't wait to get my realms into a usable state.
As I've been playing around and trying different strategies for organizing my content, I've come up with a question I haven't been able to solve by referring to the documentation or by searching the forums. I'm about to begin running a the same campaign, concurrently, for a different group of players. So far, I've been adding topics to a single realm. This seems to be exactly what RW does best: keeping track of all this information and of what I've revealed to my players. However, it occurs to me that once I start running a second group through the same content, I will need the ability to hide or reset, selectively, the revealed topics and snippets.
I've been reading about individual player reveal and the marketplace/sharing, and perhaps those hold the solution to my problem. Does anybody know for sure if those will help me when they're released? If so, how exactly? And what are people doing now as a stopgap? Or is there a current solution I'm unaware of?
I don't like the idea of duplicating all this data, at least not manually, into a separate realm for each group. To avoid that, I've considered duplicating every topic within my existing realm and using suffixes to disambiguate them. For example, if I have a Bandit Ambush scene, I would duplicate that topic and call it Bandit Ambush (Group 2), or something. I suppose this could be done over time as I need to add pieces from the first-use campaign to the second. One drawback to this is that if I encounter errors or wish to update one or many topics, I'll need to make the changes in every copy of the topic, won't I?
Thoughts or suggestions?
Also, thanks for a great product!
--neologiker