Introducing True Names
A common occurrence in RPGs is the NPC that is first introduced in a shroud of mystery. For example, the “Shadowy Figure in a Black Cloak” is how an NPC might be described when first encountered, and only later will the PCs learn the NPC’s real name of Oliver Aristrand. Meanwhile, the GM wants to see Oliver’s name everywhere instead of “Shadowy Figure in a Black Cloak”. To handle this cleanly, we’ve introduced a special type of alias called a “true name”.
Every topic still has its normal name, which we now refer to as the “public name”. However, when a true name is defined, it behaves specially. For the GM, the true name is always shown as the main name of the topic within both the navigation and transitions panes. The players only see the public name until the true name is revealed. Once that occurs, the true name behaves the same way for players, being shown in place of the public name within the navigation and transitions panes. Basically, the true name is how the topic is always viewed, unless the true name hasn’t been revealed yet. The public name is displayed like an alias when the true name is visible.
Another way to do it is:
Example: Misthaven Crossing
Territory: Misthaven Crossing
Village: Misthaven Crossing Village or Village of Misthaven
River: The River Misthaven Crossing or Misthaven Crossing River
You can then use the new True Name feature if needed to sort it out.