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Restricting class proficiency to melee weapons

TheIronGolem

Well-known member
I need to implement an archetype that is only proficient with melee weapons (simple, martial, one exotic). I was surprised to find that there aren't any tags for this, and even more surprised when I looked around and found that there don't seem to be any first-party classes or archetypes that have this feature. Has anyone else had to solve this problem before?

And before someone mentions it: I know about the Warder from PoW. But some idiot* didn't properly read that class' description and made them proficient with all simple/martial weapons.

*It's me. I am that idiot.
 
I don't think we've run across that one. There are tags for prof level + effort to wield, but not strictly prof level + melee/ranged. What about things which can be both? Can you use a dagger fine but throwing it takes non-prof penalties? Come to think of it, we do have something like that for improvised weapons.

You'll likely need to either foreach through things, pull a huge list of WepProf tags, then push them to the hero and forget the throw issue.
 
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