• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Requirement Problem

Jay_NOLA

Well-known member
I'm getting a message saying that skill requirements aren't being meet for certain edges, when the skills are meeting the requirement with the Rippers data file when the do for the character. Gypsy Curse is one of the ones. It looked at the data files in the editor and am not sure what the problem is. I did make an edit to Gypsy Curse in the editor to change the Legendary requirement to Novice. Since the Rippers Companion says that it ought to be Novice and and Legendary is an error.

Any thing I ought to do to fix it and the others.
 
Last edited:
Looks like a typo on the Pre-requisites on that edge. If you look at Gypsy Curse in the Editor the lines for Persuasion and Taunt show:

Code:
#traitfound[skPersuade] >= 8

It shows "8" there, but it needs to be "4". It's not supposed to show the actual die type in the code part, but should instead be half of it. The reason for which is detailed in the Wiki if you really need to know why. You can also see how Spirit was correctly set below those. In my file ist also shows the rank requirement as Veteran rather than Legendary, but if it should be Novice that was easy enough to fix, as it sounds like you already figured out.
 
Last edited:
Back
Top