• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Request

Here is a few things that I found;
1. Have a place to put down a None hero name (ID) and a place to mark public or secret ID.
2. For the confussion power (possibly) in the tactical menu have a place to role the powers ability or mark a person that is under the confusion power and when init is rolled have the confussion effects listed next to the conditions of the tartget.
 
dartnet wrote:
>
>
> Could you implement Energy Points (Mastermind Manual page 72) as an option?


This will be included when we implement the masterminds manual stuff later.


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
SAbel wrote:
>
>
> Here is a few things that I found;
> 1. Have a place to put down a None hero name (ID) and a place to mark
> public or secret ID.

You can just enter this in the "Hero Name" box. Or, you can enter their
real name there and put the other data in the background information.


> 2. For the confussion power (possibly) in the tactical menu have a place
> to role the powers ability or mark a person that is under the confusion
> power and when init is rolled have the confussion effects listed next to
> the conditions of the tartget.

We're planning to add stuff like this to the Tactical Console in a
future update. Stay tuned! :)


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
Back
Top