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Request - PoW Initiator Level Adjustment

TobyFox2002

Well-known member
I was wondering if there might be a way to create an adjustment for Path of War classes that would manually increase the total initiator level, much in the same way the Magic Level works. Also, a way to tell Hero Labs to "Count XXX class as a part of full initiator levels."

I have tried to fiddle with both but the code for Path of War stuff is not very user friendly.
 
I was wondering if there might be a way to create an adjustment for Path of War classes that would manually increase the total initiator level, much in the same way the Magic Level works. Also, a way to tell Hero Labs to "Count XXX class as a part of full initiator levels."
Yea I can add this to the to-do list.

I have tried to fiddle with both but the code for Path of War stuff is not very user friendly.
I have to say this comes across as VERY rude and hurtful to me. Maybe its not want you meant but I don't see the need to insult my framework that I spent ALLOT of hours on. I then gave that framework to the community for FREE to allow PoW stuff to work.

So yes I take the above to mean I am stupid idiot who can't write any code that is useful. I am having a bad day so this could all just be my perception of the world right now?????????????????? :confused:
 
I have to say this comes across as VERY rude and hurtful to me. Maybe its not want you meant but I don't see the need to insult my framework that I spent ALLOT of hours on. I then gave that framework to the community for FREE to allow PoW stuff to work.

So yes I take the above to mean I am stupid idiot who can't write any code that is useful. I am having a bad day so this could all just be my perception of the world right now?????????????????? :confused:

You're stuff is awesome! Don't ever let anyone ever tell you otherwise! :D
 
I have to say this comes across as VERY rude and hurtful to me. Maybe its not want you meant but I don't see the need to insult my framework that I spent ALLOT of hours on. I then gave that framework to the community for FREE to allow PoW stuff to work.

I am deeply sorry. I did not intend it in that way. Although, I understand why what I said was rude. I did not intend it in that way nor did I mean to insult your framework.

I was out of line and am very appreciative of your work for path of war. Dont ever stop, please.
 
I am deeply sorry. I did not intend it in that way. Although, I understand why what I said was rude. I did not intend it in that way nor did I mean to insult your framework.

I was out of line and am very appreciative of your work for path of war. Dont ever stop, please.
Thanks. I am having a rough week so I read "way" too much into your statement is all. Cool we all good and on the same page again and totally appreciate your kind words here. :)

Hopefully I can get the adjustments added for this and similar ones that where asked for use in Ultimate Psionics. :D
 
Thank you, again I am deeply sorry. I shoot my mouth off, and its not the first time I speak or write without thought or care.



While trying to work with the initiator stuff I ran into a small bug with the Martial Training feat. The selector only allows for the the Primary Disciplines listed in the source book. However, there appears to be more disciplines than that.

At least as far as I can tell from the PathOfWar.1st file. It also doesnt seem to allow for users to create their own disciplines.

When you try to set up a new tag for Maneuver Disciplines on the PoW maneuvers tab. That is not reflected in the choices available for martial training.

I can see the component.Simple & PathOfWar.selDisc so, I assume that that each discipline is defined somewhere and tagged with PathOfWar.selDisc. But, for the life of me I cant find where. I've searched every path of war file I can easily locate.
 
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While trying to work with the initiator stuff I ran into a small bug with the Martial Training feat. The selector only allows for the the Primary Disciplines listed in the source book. However, there appears to be more disciplines than that.
I think we still have a few issues with the selections. I know the one issue HERE talks about another one.

When you try to set up a new tag for Maneuver Disciplines on the PoW maneuvers tab. That is not reflected in the choices available for martial training.

I can see the component.Simple & PathOfWar.selDisc so, I assume that that each discipline is defined somewhere and tagged with PathOfWar.selDisc. But, for the life of me I cant find where. I've searched every path of war file I can easily locate.
The different selections are sort of broke up into different Things. In the case of the standard selections these are stored in the file COM_3PPPack_PathOfWar - Helper Things.user they are on the 'Simple' tab and then get bootstrapped to the mechanic. At the time I didn't know how to make "Selection Helpers" which are auto-magically added to each Hero.

What maybe best to do is make a new Editor Tab that gives a single place to create new Disicplines. Then I can just update some of the old logic to look for the component.Simple & PathOfWar.selDisc or New Component types. This would allow an easier way to add "custom" disciplines. I will take a look as soon as I can.

I admit there is some room for improvement to allow additions to be done easier. Somethings where done certain way (ie using Simple Things instead of Selection Helpers) because I didn't know how at the time. Of course a year+ later and that is not the case. I just have to be careful because if I change too much it breaks existing characters (ie turning the existing Simple Things into Selection Helpers) and don't gamers to update and not be able to use an existing character... :(
 
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While trying to work with the initiator stuff I ran into a small bug with the Martial Training feat. The selector only allows for the the Primary Disciplines listed in the source book. However, there appears to be more disciplines than that.
From looking at this while I am at home. My guess is that the missing disciplines is from Path of War Expanded. If you turn on that source it appears to display all of them then.

If not can you give a specific example?
 
Sorry for not seeing until now.

Yes, I didnt realize they were from a different book. When I turn on the Path of War Expanded Playest some additional disciplines are displayed in the martial training selections.

I will now try and find a way to create new disciplines outside of the editor. Now that I have a second file I can compare the too and see if I can find what the differences are to force the martial training feat to allow new discipline choices.

I never thought trying to convert a customized Tome of Battle prestige class would be such a pain. Well, at least I am learning new things. Thank you again for being tolerant of me.

If there is anything I can do to help, I offer my services. I am not good with this level of coding, but I could certainly manage some data entry to take some of the small stuff off your hands.
 
I will now try and find a way to create new disciplines outside of the editor. Now that I have a second file I can compare the too and see if I can find what the differences are to force the martial training feat to allow new discipline choices.
You may want to hold off a little bit. I was able to do some of quick Proof of Concept on integrating Disciplines into a new component set. I did some testing and changing the base component won't break existing characters. Meaning all looks good for a new Editor tab that will let you make new Disciplines as new Things and centralized as "one" Thing instead of the like 3 it now requires. :)

This means hopefully in the next release at least this part of PoW will become easier. Progress... ;)
 
If anyone interested in testing out the new Discipline editor tab they can before the next release. I would recommend adding this "beta" to a new Pathfinder game system. I have outlined the steps needed to do this:

  1. Go to the folder "C:\ProgramData\Hero Lab\download" and double click on the "pathfinder.hl" file to start a new install.
  2. Click on the "Change" button and make the new folder "Pathfinder_PoWBeta". Or any other name you wish and then click "Start Import".
  3. Download the 3PP Pack directly from github as a zip file by clicking HERE.
  4. Download the Basic Pack directly from github as a zip file by clicking HERE.
  5. Unzip both of these into your new game system folder "C:\ProgramData\Hero Lab\download\Pathfinder_PoWBeta".
  6. Start HL and select your new Pathfinder games system "Pathfinder_PoWBeta".
  7. The new editor tab is located at "zCommunity->PoW Discipline". If you want to look at existing disciplines you can find them in the Path of War "Helper.user" files.

Thanks
 
Minor Bugs with PoW

So, I have a really odd/bad habit of just messing around on hero labs because I'm a total nerd.
Anyway, this led me to discover a few odd things concerning PoW Material (I don't know if you know about these yet or not, and I just wanted to say that I am outrageously grateful for all the work you do. As a grown man I jumped up in down in excitement when I found your packs. No shame here xD).

First: At level 1 with only 1 initiator class applied, I seem to have access to level 2 maneuvers. And all maneuvers become unlocked as I gain more maneuvers in said school. I assume that this is due to making maneuvers accessible to non-ini classes, but it case it wasn't, I wanted to make it known.

Second: Dervish Defender Warders are not supposed to have Medium or Heavy Armor proficiency, but for some reason they retain that. (not a major problem, just a little feedback)

I'll let you know if there is anything else I uncover if it helps you find things to tweak (if you're interested).

P.S.- We are all (myself especially) SOOOOOO thankful for all the hard work and time you put into this for all of us!:D
 
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