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Request for help with user file - new Oracle curses

heymitch

Member
I'd like to make the Oracle curses from Super Genius Games Advanced Options: Oracle's Curses available to our group, especially the Provocative curse which, among other things, gives you a +1 to Diplomacy for every two Oracle levels (minimum of +1).

Can anyone explain how to do this, please.

Thank you in advance!
 
This is the only thread on the topic of Custom Oracle Curses I could find -- I'm also trying to add a new curse, and appear to be stuck. I have the Curse showing up (Custom Ability) in the proper location, but when I add it, the bootstrapped spells don't behave the same as they do with Haunted.

Has anyone done this, or have a clue how the built-in curses are implemented such that they only display the bootstrapped spells in the Oracle tab, and only at the correct levels in both the Oracle and Spells tabs? I'm guessing I'm missing the Special Sauce (aka Eval Script), which doesn't seem to be visible in all of the additional data package things.

Here's the XML for my thing:
Code:
<thing id="cOraFireSt" name="Firestarter" description="You find your powers manifest themselves uncontrollably during times of stress or unease. During combat, all adjacent squares are affected by Spark (DC = 10 + 1/2 CL + CHA modifier). Objects held by the Oracle are automatically affected. Add Spark to your list of spells known. At 3rd level, add Burning Disarm and Produce Flame to your list of spells known. At 5th level, add Produce Flame to your list of spells known.  At 10th level add Flame Strike to your list of spells known. At 15th level add Fire Storm to your list of spells known." compset="CustomSpec" summary="You find your powers manifest themselves uncontrollably during times of stress or unease." uniqueness="unique">
  <tag group="SpecSource" tag="cHelpOra" name="Oracle" abbrev="Oracle" />
  <tag group="SpecType" tag="Weakness" name="Weakness" abbrev="Weakness" />
  <tag group="Helper" tag="Secondary" name="Secondary" abbrev="Secondary" />
  <tag group="User" tag="Activation" />
  <bootstrap thing="spProdFla1"></bootstrap>
  <bootstrap thing="spSpark0"></bootstrap>
  <bootstrap thing="spFlamSph2"></bootstrap>
  <bootstrap thing="spFlamStr5"></bootstrap>
  <bootstrap thing="spBurnDis1"></bootstrap>
  <bootstrap thing="spFireSto7"></bootstrap>
</thing>
 
Last edited:
You don't want them to be bootstrapped until the correct level.

I suggest looking at how the APG curses where done and mimic that. :)
I think you are making it a little harder than it need to be.
 
On the bootstrap add a "Condition..." at First/500 with the following code:

Code:
count:Classes.Oracle + count:Classes.RageProph + (count:Classes.? - count:Classes.Oracle - count:Classes.RageProph)/2 >= 5
Where 5 is the level you want the Bootstrap (ie spell) to be added to the character.

Also your missing the tag(SpellType.cHelpOra) on the bootstrap for each spell.
 
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