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Replaces Thing ID

I'm not sure if this is a bug or not, but I've been developing some custom versions of standard items (races, skills so far) and when the correct source is not selected (making them unavailable), the original version is still removed from the list. Am I missing something here?
 
Replaces thing Id is checked when the files are compiled, the sources aren't checked until runtime, so your replacements are always overwriting the originals, which then means the items are removed when that source isn't active.
 
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