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Replace Racial Abilities with Subrace Abilities?

rogue188

Member
Hi there, new to the forums. I recently made a Subrace (Kender), from the Halfling race. I have several new Subrace Abilities that I want to replace two mains (Brave and Lucky). Is there a way to override just for the subrace? Does it have to be a variable racial ability? Please help or put me to the right tutorial. Thank you!
 
You'll need to use the Variant tab under Race for this. Variants have a specific spot in the editor where you can select racial traits to override.

If you want to do this as a Subrace, you'd need to add an eval script to the subrace. The script would have to find the Brave and Lucky racials present on the Hero and add the Helper.Disable tag to those racials. They'd still show up on the Hero, but would be greyed out. I haven't learned exactly how to do that myself, but I'm sure someone here can point us both in the right direction!
 
Since you're removing 2 of the 3 halfling core options, why not just copy the halfling race, remove those options, copy/rename halfling nimbleness and add the kinder options straight in to this new race.

This avoids the horrible greyed out abilities on your UI.

For reference, sending a Helper.Disable tag is as easy as putting the following in a script:

perform hero.childfound[IDofAbility].assign[Helper.Disable]
 
Since you're removing 2 of the 3 halfling core options, why not just copy the halfling race, remove those options, copy/rename halfling nimbleness and add the kinder options straight in to this new race.

This avoids the horrible greyed out abilities on your UI.

For reference, sending a Helper.Disable tag is as easy as putting the following in a script:

perform hero.childfound[IDofAbility].assign[Helper.Disable]

Thanks for just mentioning copying the Halfling and making a new one. This was the perfect fix. If anyone's interested in a Kender race, I have it ready to share. It uses the 5E conversion from the Dragonlance Nexus. :)
 
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