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replace one stat's modifier with another stat's

catdragon

Active member
So i did a cursory search of the forum but no luck.... maybe someone can point me in the right direction? This seems like something that someone somewhere must have figured out...

There is a custom race that is famed for its dexterity, not its strength (think lemur-like). So instead of using strength on the damage it inflicts, it uses dexterity. There should be a way to replace the damage done by a strength with the modifier for dexterity.

Can anyone point me the right way?
 
Look on the adjust tab LW has one and the community Pack has an adjustment to swap which ability score is used for attacks.

Then use the editor to do a new 'copy' of the adjustment and look at the script. You will will find its applying a tag to override the ability score.
 
Look on the adjust tab LW has one and the community Pack has an adjustment to swap which ability score is used for attacks.

LW? not sure what you mean by the acronym.

And community pack? is that a download i need to find, or is included in my files already?I feel like i shouldn't have to ask these questions, but....
 
LW = Lone Wolf the company that makes HL (hero Lab software. Its listed at the very top left of the forum. :)

Check out the Glossary of Terms for other commonly used terms on these forums.

And community pack?
Community Created addon that provides LOTS of good tools and features and extra 3PP books like Ultimate Psionics or Path of War. In addition has a line of helper adjustments I created to help people easily make changes to a character.

Once downloaded its all open source and you can view all the community files in the editor. Often if nothing else makes creating your own stuff easier.

For full details see THIS post.
 
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Wow! Lots of good stuff. Is there a quicker way than just looking at each user file to find whatever you are looking for?
 
Wow! Lots of good stuff. Is there a quicker way than just looking at each user file to find whatever you are looking for?
The user files are just text files (really XML). So you can use any search tool that can search text files to help out.

We also maintain all the source on a GitHub repository and you can search it.

HERE is the direct link to a adjustment that changes the selected weapon to use Dex to damage.

If you want to do this to ALL weapons a character uses you would have to use a Foreach loop to find all the weapons and assign the tag DamageOver.aDEX.
 
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