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Removing an ability with Ethnicity

Enforcer84

Well-known member
So I'm setting up an ethnicity that swaps one ability for another (like the alternate race traits) and I want to use a script to remove it...is there a way to do this?
 
Hrm, yes. There are several ways you can do this. The easiest way I think is to set up a pre-req that says if the player chooses XX custom racial.. throw an error.

That technically wont remove the alternate race trait as a selection but it will make it impossible for them to chose it without an error.

You could also duplicate the racial traits you want to have and add prereqs to them that say you cant have this while your ethnicity is selected and then preclude the original.

There may be some fancy ways of adding requirements to abilities that have not been selected using push/pull etc.. But I'm not familiar with them.
 
Racial Custom specials like Ethnicities, while not intended to fulfill that role, can replace racial specials just like ARTs can. Just assign the RaReplace tag for the target racial special to the Ethnicity, and the rest should be handled by component scripts.
 
Racial Custom specials like Ethnicities, while not intended to fulfill that role, can replace racial specials just like ARTs can. Just assign the RaReplace tag for the target racial special to the Ethnicity, and the rest should be handled by component scripts.

you're a beautiful human, thank you!
 
Like, replace the default racial languages that come bootstrapped with a race? You can already use the "Replace Common" button to get rid of that for something else.
 
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