Does anyone know a way to designate a specific order in which actions will show up in a monster's stat block in Hero Lab? By default, it seems to go Multiattack first, standard weapon attacks next (ordered alphabetically between them), then special ability actions (also ordered alphabetically).
But let's say we have something with eye rays, where we want to program each of four different rays as their own special abilities, plus a header. Is there a way to tell HL to show the header "ability" first, then each of the rays?
Or is the best solution really to program one ability encompassing the whole lot? That's how it's approached in the Beholderkin monsters we have from VGM and such.
But let's say we have something with eye rays, where we want to program each of four different rays as their own special abilities, plus a header. Is there a way to tell HL to show the header "ability" first, then each of the rays?
Or is the best solution really to program one ability encompassing the whole lot? That's how it's approached in the Beholderkin monsters we have from VGM and such.