• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Realm Works and Pathfinder Society

Pilgrim

Member
I have no real experience with Realm Works, but I run some GMíng for Pathfinder Society.

Is it easy to use the PFS scenario's and implement them into Realm Works? And how hard would it be to maintain it all?
 
I don't play PF but if your talking about simple modules that you have access to in PDF format then it's a simple task. You simply copy the content in.

What type of maintenance are you look to make? The tool lets you make all sorts of notes, keep images, make tables, dot points and then there's the storyboard.
 
Society has scenarios available, they have the stats for the npc's / monsters etc, maps are in there as well.

just wondering how and if it would be beneficial to get. The overal idea is to have it all neatly there so I can swap between realm works and the scenario during game time.

if it isn't any added value then I will skip getting it for now :)
 
You would take the scenario and copy it into RW. Story, maps, npc's, monsters, everything. Then instead of reading the module as you DM, you use RW in it's place. Everything becomes linked and must easier to jump around to the information you required.

Personally I would suggest getting both HL and RW and use HL to manage the combat.

Have a read of the link below where I discuss some of the reasons why i now user these two applications in place of physical books.

http://downunderdm.blogspot.com.au/2016/04/realm-works-hero-labs-and-why-i-no.html
 
hmm good readup... now I will need to get me a laptop so that I can use realm works for society... I might get it for the pc for now... but it is nice that everything can be implemented...

thanks for the answers daplunk
 
I have RW, HL and have been a PFS GM. I do not think it is worth the effort to do the data entry for a PFS scenario if you are only going to run it once ATM. The reason is the amount of time it takes to do that work versus how long it takes to actually prep a PFS scenario these simply aren't AP's or the like.

However once the content market is available and all of the Pathfinder books become available and you can integrate the PFS scenarios into a more complete Golarion then I think doing the data entry might be worth the effort even for a single run through. The integration with all that other content would give your players more info to sink their teeth into.

Also if you are going to be running a scenario more than once then I would do the prep work of entering the PDF into RW and HL.
 
I can see the uses for RW in PFS organized play. I'd imagine you could use it to track scenarios you've GMed for Core or Standard and what players you ran through it. Though it wouldn't be as useful a tool as it is in a homebrew campaign. PFS sessions tend to jump around in chronology since scenarios can be (mostly) played in any order.

Would make for a really odd campaign timeline.
 
Our local GMs frequently complain about significant information being in odd places that are easy to lose track of during the game. I assume that putting everything into Realm Works would resolve a lot of that, because even if the structure were the same you'd have that list of links to show you where else the NPC was referenced, etc. Likewise, having a keyed map that you can use to navigate to the text could be a bit quicker then flipping through the printout.

The Content Market, though, would be very helpful for those scenarios that like to showcase one or more "uncommon" rules that nobody is familiar with - just follow the link to gull details (and if that isn't enough, add your own example during prep).
 
I'm assuming these PF Pathfinder Society adventures are short similar to the D&D one night adventures? If so then it really wouldn't take long to enter an adventure into the tool.

Ctrl-Enter to separate a chunk of text into a new snippet is a huge time saver.
 
I'm assuming these PF Pathfinder Society adventures are short similar to the D&D one night adventures? If so then it really wouldn't take long to enter an adventure into the tool.

Ctrl-Enter to separate a chunk of text into a new snippet is a huge time saver.

Yeah, they are, only the PFS scenarios run close to 5hrs (and modules even longer). I will get Realm Works and see how easy it is to combine and what you can do with it, seeing as I have some modules / scenarios available.

What is the Content market? I have seen it mentioned a few times but no idea what it is
 
As I said, I can see the uses. I'm not using it that way, but I can see how handy it would be. Sometimes the boxed text is hard to read. Or there's some obscure rule/item that doesn't come up often that's detailed... six pages back from when it crops up. Or the stats on the npcs you need Right Now are spread across five pages, or at the back of the scenario. Or you realize you've been using the wrong stat block because the party's 3-4 and you're using the 6-7 statblock which was right next to the one you need. Or you're hunting down the DC of a skill check, trap, or other hazard.
 
It would be great if you tend to run the same scenario more than once. It would also be good if you're asked to run a scenario without much warning. I think it would really shine on sanctioned modules, where the effort to prep before hand can really cut down on the time it takes to run the adventure.
 
You would take the scenario and copy it into RW. Story, maps, npc's, monsters, everything. Then instead of reading the module as you DM, you use RW in it's place. Everything becomes linked and must easier to jump around to the information you required.

Personally I would suggest getting both HL and RW and use HL to manage the combat.

Have a read of the link below where I discuss some of the reasons why i now user these two applications in place of physical books.

http://downunderdm.blogspot.com.au/2016/04/realm-works-hero-labs-and-why-i-no.html

I read your article here, and thought it quite interesting. One thing you mentioned is that you loaded the manuals in realm works.... that seems quite daunting... how difficult was this to do? I can't imagine copy/pasting each and every paragraph from a PDF, especially considering the inherent issues with PDF's from a copy/paste perspective.
 
I read your article here, and thought it quite interesting. One thing you mentioned is that you loaded the manuals in realm works.... that seems quite daunting... how difficult was this to do? I can't imagine copy/pasting each and every paragraph from a PDF, especially considering the inherent issues with PDF's from a copy/paste perspective.
yeah, I am wondering about that as well. I am thinking that you can still run the game from the pdf, but if you have a laptop or if you are running online games, it can be easy to quickly grab the info from realm works and see what you need to know.

What would be cool if it is going to share the files from realm works then with other PFS players so that they can share that for their own use
 
Last edited:
It certainly wasn't a quick task and it will take some time to enter them completely and clean up the formatting. I find however that it speeds the game up by giving me links to all the necessary rules from where ever they are referenced or if a query comes up in game about an obscure rule I can open up the mechanics section and a quick search pulls it up.

The entirety of the books is not required but there are certainly parts I considered vital. The spells from the MM for example.
 
Yeah, they are, only the PFS scenarios run close to 5hrs (and modules even longer). I will get Realm Works and see how easy it is to combine and what you can do with it, seeing as I have some modules / scenarios available.

What is the Content market? I have seen it mentioned a few times but no idea what it is


Well, usually run 5 hours. SOmetimes less, sometimes more. It depends on the scenario, the group, and just how long the party gets hung up on something. For example in Fathless and Forgotten my PFS lodge got completely hung up on one room for an hour. As players we knew what was going on. But we kept botching our will saves A couple people got seriously beaten up and the barbarian used almost all her Rage in one room. GM was laughing so hard. Then again, so were we.
 
Back
Top