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Racial Skill Mod Help

In the editor, open the help menu at the top, select "Help On Using the Editor", then in the page that pops up, go to tutorial 8. Go to the Skills section of that page.
 
I am struggling with this myself. I am adding custom races and ran into a snag when adding racial skill mods. I did what the tutorial said and now hero lab says there is a validation error because the skills i modded with the #innateskill[] deal exceed the number of ranks allowed for hit dice. How do I fix this?
 
All I want to do is add a +2 modifier to a skill from a racial feature but the tutorial code is giving me the validation error. I'd like to be able to do this so I can add all the custom races I've got into HL
 
How many hit dice does the race have?
What number of skill points did you add using #skillinnate[]?

Also, for the Faerie dragon, note that the second set of example code for the skills section is different from the first set - you may be looking at the wrong example.
 
All I want to do is add a +2 modifier to a skill from a racial feature but the tutorial code is giving me the validation error. I'd like to be able to do this so I can add all the custom races I've got into HL
Sounds like you want to add a modifier not a skill Rank. So you want to use #skillbonus[] instead.
 
Mathias: The races I am adding are standard ones with 0 racial hit dice. I am using races from dragonlance and other campaign settings and just want to bring them in.

ShadowChemosh: thanks I will give that a try.
 
Sounds like you want to add a modifier not a skill Rank. So you want to use #skillbonus[] instead.

Would this be the same issue that is plaguing the Sprite from Bestiary 3? The sprite's Escape Artist has been given 9 ranks and flags an error that it exceeds the creature's Hit Dice. So rather than being an innate bonus which would give it ranks (?) it just needs to be a skill bonus? That seems doable...
 
Would this be the same issue that is plaguing the Sprite from Bestiary 3? The sprite's Escape Artist has been given 9 ranks and flags an error that it exceeds the creature's Hit Dice. So rather than being an innate bonus which would give it ranks (?) it just needs to be a skill bonus? That seems doable...
It seems logical in what your saying but I am no where near HL to test this out or familiar at all with that creature.

If its a base creature from LW than it could also simply be an issue with a "copy/paste" error that gave it the wrong number of innate skill points...
 
It's possible it was a copy error. In the crunch leading up to release on Christmas I'd been entering monsters for weeks and was sleep deprived the last couple days (which was when I was doing S-T).

But in this case it was an error in the statblock, which doesn't list any sort of racial bonus to Escape Artist in the Skill block. We made the call that for these sort of errors we would add extra ranks for non-existant but suspected racial bonuses and "Darn the validation warnings".
 
But in this case it was an error in the statblock, which doesn't list any sort of racial bonus to Escape Artist in the Skill block. We made the call that for these sort of errors we would add extra ranks for non-existant but suspected racial bonuses and "Darn the validation warnings".
Yea best bet.

Wait are you trying to say that Paizo's home grown Excel Spreadsheet has errors when it produces a statblock? Say its not so! :p
 
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