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Race Ability

Enforcer84

Well-known member
ok now that I'm plunging myself into writing eval scripts...

I'm looking at an ability (+2 to Perception Skill) that only works when another ability is active.

so I'm thinking my if statement should be...though I'm probably missing the placement.

if raWorTF.activated <> 0
then skPercep += 2
end if
 
Try this instead.

if (hero.childfound[raWorTF].field[abilActive].value <> 0) then
#skillbonus[skPercep] += 2
endif
 
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