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Question for Druid Build

Basilforth

Well-known member
I have a first level Druid.
BASILFIELD CR 1
Male Human Druid 1
TN Medium Humanoid
Init +2; Perception +8
Languages Common, Druidic, Elven, Sylvan
---------------------
AC 13, touch 12, flat-footed 11
(+2 Dex, +1 armor)
hp 8 (1d8)
Fort +2, Ref +2, Will +6
---------------------
Speed 30ft.
Melee weapon Unarmed Strike -5 (1d3-1) and
Quarterstaff -1 (1d6-1)
Space 5 ft.; Reach 5 ft.
Base Atk +0; CMB -1; CMD 11

Combat Gear Unarmed Strike, Quarterstaff, Padded
Druid Spells Prepared (CL 1, -1 melee touch, +2 ranged touch):
1 (DC 15, 2/day) - Cure Light Wounds, Entangle
0 (DC 14, 3/day) - Guidance, Know Direction, Resistance
---------------------
Abilities Str 9 Dex 15 Con 10 Int 14 Wis 18 Cha 9
Feats Armor Proficiency (Light), Armor Proficiency (Medium), Shield Proficiency, Druid Weapon Proficiencies, Catch Off-Guard, Self-sufficient
Skills Handle Animal +3, Heal +11, Perception +8, Sense Motive +5, Spellcraft +6, Survival +12, Swim +3, Knowledge: Nature +9
Possessions combat gear plus Money, Artisan's Outfit (Free), Backpack (2 @ 1 lbs), Holly and mistletoe, Sack (empty), Signal whistle, Smokestick, Traveler's outfit
---------------------

It doesn't appear that Special Abilities appear in the BBcode output above, but on the printed character sheet it shows:

Wild Empathy +0 (EX)

From the Core Rule Book, page 50, says that the modifier for Wild Empathy is the Charisma modifier plus the level of the Druid. So, with that understanding, I was expecting to see an output of:

Wild Empathy +5 (EX)

Am I missing something?

Thanks!!

p.s. can the BBCode output be modified to include Special Ability references?
 
Your Charisma is 9 (modifier: -1) + druid level of 1 = 0

To get a +5 it would need to be WIS mod + level.

Adding special abilities to the statblock is on the to-do list.
 
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